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BU2 Development updates & the New 'intelligent' A.I.

Posted on December 17, 2013 at 2:40 PM

Battle Universe 2:

Development updates & the New 'intelligent' A.I.


 

[The character roster has also been improved: new designs, animations & move-sets & characters]

 

As you may know the app store shuts down during the Christmas period, & as we're currently just putting the finishing touches on this vast update it will have to be a Q3 2014  release on the app store, sorry guys, but we're doing it for you :)

 

There have many improvements to the upcoming build of Battle Universe, notably in this case the AI. The AI in the upcoming build has been vastly improved, and designed to give you guys the same challenge and thrill derived from boss fights or online play; in every. Single. Battle.


 

 

The introduction & advancement of both current & new gameplay elements has led to a big change in how the AI works. It's a very smart system now. Not a system with a simple desire to achieve its objective, but a system whose behavior changes based on its and circumstances.

here's a few of them:

 

Intelligent use of boosters: An enemy with a certain booster equipped will act very different to an enemy with a different one.

Strategy affected by health: Whether it's health is at 1000 or 10, it will decide which method of combat is the best to use.

Realistic decisions based on circumstances: The ai takes into consideration it's surroundings and circumstances before making all and any decisions on what to do next

Strategy affected by you're strategy: what boosters you have equipped, or how much super-meter you have, can affect the enemy's attack strategy, to close the gap and attack, or evade and strike from a distance.

Room for error & risky moves: much like a human being, the AI is still capable of making mistakes (we're not trying to create a monster here lol) that way although you can in some cases gage what it's going to do next and counter it, there is still an element of unpredictability, very much like in a PVP match.


 

 

to be aggressive or defensive, to save energy or use it freely, to decide which boosters will help it win. Which boosters or strategy to use against the ones you've decided to employ. All to help the AI win.

 

All of theses factors plus more will lead to a much more immersive & challenging experience, to make the AI seem more human & give you guys the same challenge and thrill derived from boss fights or online play; in every single battle.


Categories: Development, Art

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1 Comment

Reply Iwantitapps
1:16 AM on June 8, 2014 
Hi There:

We just added your upcoming app to our facebook page on.fb.me/1eX9ZvX Also would you like us to add your upcoming app to our twitter feed as well.

Thanks
www.iwantitapps.com

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